// wangjiantong.c 汪剑通

#include <ansi.h>

inherit "/inherit/char/punisher";

void create()
{
    set_name("汪剑通", ({"wang jiantong", "wang", "jiantong"}));

    set("gender", "男性");
    set("age", 54);
    set("long", "他体态魁梧，相貌威严。\n");
    set("attitude", "peaceful");

    set("str", 35);
    set("int", 30);
    set("con", 33);
    set("dex", 31);

    set("chat_chance_combat", 120);
    set("chat_msg_combat", ({
        (: perform_action, "strike.xianglong" :),
        (: perform_action, "staff.wugou" :),
        (: perform_action, "staff.ban" :),
        (: exert_function, "recover" :),
    }) );

    set("qi", 6000);
    set("max_qi", 6000);
    set("jing", 3000);
    set("max_jing", 3000);
    set("neili", 7500);
    set("max_neili", 7500);
    set("jiali", 150);

    set("combat_exp", 2600000);
    set("score", 10000000);

    set_skill("force", 270);
    set_skill("huntian-qigong", 270);
    set_skill("dodge", 250);
    set_skill("feiyan-zoubi", 250);
    set_skill("parry", 250);
    set_skill("staff", 270);
        set_skill("strike", 270);
        set_skill("dragon-strike", 270);
        set_skill("dagou-bang", 270);
    set_skill("begging", 200);
    set_skill("checking", 200);
        set_skill("training", 180);

    map_skill("force", "huntian-qigong");
    map_skill("dodge", "feiyan-zoubi");
    map_skill("parry", "dragon-strike");
    map_skill("staff", "dagou-bang");
        map_skill("strike", "dragon-strike");

        prepare_skill("strike", "dragon-strike");

    create_family("丐帮", 0, "名宿");

    setup();
    carry_object("/clone/weapon/gangzhang")->wield();
}
